The rules for PYSL U6 micro soccer are substantially different from regular FIFA rules.
Please refer to the soccer field drawing when reviewing the following rules. These rules
have been developed to ensure uniformity of play, rules and execution among the U6
division. The purpose is to support our players and the goals of U6 soccer:
• Introduce players to the concept of soccer
• Teach basic, fundamental skills
• Facilitate the maximum number of “touches” for each player
• Introduce structured practice and game environments
• Prepare players for the next level
All teams and coaches should follow these rules. Please do not “agree” with other
coaches to change rules you do not like or think should be different. The PYSL Board
will be happy to consider your input and we periodically review the rules to tweak them
and improve our program but for this season, these are the rules we expect all coaches
and players to follow.
- The primary goal of micro soccer is for the players to have fun and that requires
that all players be involved in the play on the field without regard to ability. The
reason we play small-sided games is to give an opportunity for all players on the
field to maximize touches on the ball.
- Teams are co-ed and coaches should mix the genders on the field and should
not divide the genders into separate teams for game day.
- Games are played on two adjacent fields at the same time. Coaches should
divide their team according to skill level with the more advanced players (usually
the kinder kids) playing on Field A and the less experienced players on Field B.
This ensures that one team will not play its better players against the less
experienced players of the other team.
- Each team will play three players on the field playing against three players from
the opposing team. Do not adjust this to play 4 v 4 or 5 v 5, as that will reduce
the likelihood that all players will be involved in the play.
- Players will play the entire field as both defensive and offensive players. Part of
what the players learn at this level is the transition from offense to defense and
vice versa. There are no goalies and there should not be a designated defensive
player in front of the goal.
- The head coach from the home team and the assistant coach from the away
team will be the designated “referees” on Field A. The head coach from the
away team and the assistant coach from the home team will be the designated
“referees” on Field B.
- Coaches should switch fields at half-time to ensure they have an opportunity to
watch all the players on their team play. If a particular player is dominating a
particular game, coaches can switch that player to the other field or encourage
that player to do harder tasks before scoring (e.g. pass at least once to another
player, shoot only with left foot, etc.) The idea is to not let one player dominate
- The “referees” shall equally and fairly share control of the game and are
encouraged to “coach” all players on the field and not just the players from
his/her own team. All coaches (head coach AND assistant coach) MUST have a
reliable timepiece with stopwatch capabilities. It is essential for proper game
management to keep accurate time. It is also critical to respect and maintain the
game schedule for all players, families and coaches.
- Games consist of four 8-minute quarters with a 2-3 minute break in between
quarters and a 10-minute halftime. This allows an opportunity for coaching. It is
common to offer a snack at half-time such as oranges or grapes but not
necessary. The quarters are running time quarters meaning no stoppage of time
for injuries or delays. All games should start right on the hour and must end 10
minutes before the beginning of the next hour.
- There are unlimited substitutions at any time there is a stoppage of play. Usually
the best time to sub is after a score. It is also a good idea to sub out the player
who scored the goal so that the parents can congratulate the player. All players
should play in each quarter in equal amounts of time as much as possible. It
should be very easy to give each player at least 4 minutes of playtime in each
- Games are started with a kick off from the center circle. Players should be
taught that the ball must move forward on a kick off. After every score, the game
should also be restarted with a kick off by the non-scoring team. Coaches should
rotate players for kick offs so that every player gets an opportunity to perform a
- Players should learn the names of the boundaries and learn that play must take
place within those boundaries. The sidelines should be referred to as the
touchlines. If the ball is kicked over a touchline by Team A’s player, Team B’s
player is awarded a throw-in. Players should be taught proper throw in
techniques. If the player fails to execute a proper throw in, try to correct them
and have them try again but do not spend too much time in the game working on
this. Coaches should ensure that all players get an opportunity to perform a
- The end lines of the field should be referred to as the goal lines. If the ball is
kicked over the goal line, the ball is awarded to the opposing team and placed on
the 6 yard line directly out from the point where it went out for a free kick. All free
kicks are direct free kicks (meaning a goal can be scored without the ball having
to touch another player first). THERE ARE NO CORNER KICKS IN MICRO
- At this level of play it is often difficult for players to keep the ball in bounds.
Coaches should use discretion in terms of enforcement of the touch line. If a
player is clearly headed out of bounds and/or not making an attempt to re-enter
the field of play then play should be stopped. Goal line violations should be
enforced strictly. At no time should players be dribbling or battling for a ball
behind a goal or beyond the field of play.
- No scores are kept for the games. They kids may very well keep track of the
score but the coach should not encourage or emphasize the score. Instead
focus on the way the team played overall. No standings are kept by the league.
Coaches are encouraged to not run up the score. If your team is scoring at will,
help your own players by making it more difficult for them by requiring three
passes before shooting again or using their weak foot to score. There are many
ways a good coach can ensure his team does not embarrass the other team.
All coaches (head coach AND assistant coach) MUST have a whistle. All
referees at all levels of the game use whistles. Part of preparing players for the
next level is learning how to obey the whistle and start and stop play on
command. USE YOUR WHISTLE!
- It is the responsibility of all coaches to begin games on time. Warm-up time
should occur PRIOR to your scheduled game time. Ideally you will be able take
the field approximately 10 minutes prior to your scheduled game time for warmups
but there is plenty of space to conduct warm ups away from the field. If the
previous game is continuing, it is your responsibility to notify the coaches that
they are exceeding their time and they need to conclude their game.
- Please encourage your families to immediately leave the sidelines after your
game ends (cleaning up all trash and debris) and move to another area for
handing out snacks and to have a short team meeting. Do not pass out snacks
while the families are still on the sidelines. This will allow the parents for the next
game to get set up before kick off.
At the conclusion of the game each team should gather and prepare to “shake
hands” and congratulate the opposing team. This should be done in an area that
allows the teams from the next game to begin their warm ups.
- Finally, remember that our league has a zero tolerance policy for abusive
coaches or parents. Coaches are responsible for maintaining and modeling
good sportsmanship on their sidelines. Respect all players, families and
Remember that our league’s motto for micro soccer is: FUN FIRST, TEACH SOCCER SKILLS SECOND, AND SCORE GOALS THIRD.
Micro Soccer Field